![]() RL could write a "game", which is simply capturing the motions (Microsoft will also provide support for kinect in the XNA in the future) Īfterwards the "game" could translate the kinect bonesystem in RL bonesystem, and export this to a attached USB stick for example. Perhaps you wouldn´t even need a hacked driver for windows. In kinect microsoft is also using a bone system, and therefore lot´s of struggle wouldn´t happen, because it is allready implemented and ready to use. I totally agree, this would be more than just great. I´ve posted the same idea in the german forum some time ago, but I´ve never got any answers to it. Hope everyone enjoys.īest of the Core: Past, Present, and Future by ViRiX Dreamcore :A music reel demonstrating the different types of music I produce for multimedia. Now if you had multiple kinnects, then you could construct full 3D objects from real ones since Kinnect can create a virtual camear that you can move around your rom. but not a thousand.Īlso, you could only really get it from a few angles. Maybe if the software was like 100-300 then ok. only thing with ipi is I don't really feel like dropping 1,000 us dollars for it. I'd rather use that as the cameras are cheaper. ![]() ![]() It's a motion capture software that can use a few webcames (cheap webcams) to do markerless motion capture. I'm pretty sure it was a litle bit more complex than Kinnect.ĭid you see the whole set of posts on ipiSoft.
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